resume
sulaiman jackson
sulaimanjackson.com
Section I
Education
2018 - 2024 - Bachelor of Science (B.S.), Video Game Software and Development, Baker College Michigan.
Section II
Professional Experience
Teaching Scratch Programming Language - "How to make Epic Games in Scratch", Carnegie Center, Fall 2020 - Spring 2021.
Scratch online course - "How to make Epic Games in Scratch", Udemy.com, Fall 2019.
Unity online course - "How to make Epic Games in Unity", Udemy.com, Spring 2019.
Programming Languages - C# (4 years), C++ (1 year), Java (1 year), HTML and CSS (2 years), Scratch (4 years).
Section III
Skills
Graphics Designer - Vector and raster artist, using Adobe Animate, Adobe Photoshop. Creating graphics and art for final production.
Development Tools - Visual Studio, Adobe Dreamweaver, Adobe Animate/Flash, Adobe Photoshop, Unity 3D, Adobe Premiere Pro, Adobe After Effects, OBS Studio, iMovie, Movie Maker, FL Studio, GarageBand, Blender, and Autodesk Maya.
Music Composer - Writing music and creating sound effects for games with a piano.
Website Designer - Designing complex yet simple websites with Adobe Dreamweaver, Visual Studio, HTML, and CSS.
Game Developer and Designer - Designing creative and original games for PC, console, and mobile.
Online Programming Teacher - Teaching young children the basics of programming, with the Carnegie Center of Lexington KY, and Udemy.com
3D Graphic Modeler - Designing unique creations using Blender and Autodesk Maya.
Video Editor - Editing YouTube videos, Udemy courses with Adobe Premiere Pro, Adobe After Effects, iMovie, and Movie Maker.
Section IV
Published books
"The Incredible Veggie Boys" - 2016 - Writer, Editor, Publisher, Cover Artist
"The Witches Curse" - 2016 - Writer, Editor, Publisher, Cover Artist
"Sasha, a kitten in water" - 2017 - Writer, Editor, Publisher, Cover Artist
Section V
Published courses
Scratch online course - "How to make Epic Games in Scratch", Udemy.com, Fall 2019
Unity online course - "How to make Epic Games in Unity", Udemy.com, Spring 2019
Section VII
Published games
"Aranaea" - 2017 - Lead Programmer, Graphics Artist, Sound Effects Supervisor.
3D tower defense.
Designed and implemented grid-based movement system.
Optimized 3D graphics for high FPS rendering on low-end mobile graphic cards.
Developed with Unity game engine and C#.
"Cyral" - 2017 - Lead Programmer, Graphics Artist, Sound Effects Supervisor.
2D platformer for mobile devices.
Designed and implmented 2D platformer engine.
Simple 2-touch controls for easy movement.
Developed with Unity game engine and C#.
Designed for Google Play and App Store.
"The Struggle" - 2018 - Lead Programmer, Graphics Artist, Sound Effects Supervisor.
Endless runner type game for mobile
Designed and implmented complex particle systems
Simple 1-touch controls
Developed with Unity game engine C#
Designed for Google Play and App Store
"The Reaping" - 2019 - Lead Programmer, Pseudo-code developer
Random sorting program to choose jobs
Designed and implmented random based choosing
Unique job listings for each applicant
2.5D top-down airplane shooter
Designed and implemented 3D and 2D collisions and detections
In-app purchases and shop syste,
Multiplayer and networking for up to 20 players per game
Mobile advertising
"Airplane" - 2019-2020 - Lead Programmer, Graphics Artist, Sound Effects Supervisor
"Ninja Rush" - 2020 - Lead Programmer, Graphics Artist, Sound Effects Supervisor
2D endless runner
Infinite side-scrolling parallax mechanisms
Complex and efficient particle systems and effects
Optimized for mobile and PC
Designed for Google Play
Section VIII
Section IX
Section X
Scholarships
2014 - 2017 - Keys To The Community Piano Scholarship - Kentucky State University
Section XI
Youtube
Jackson Academy - Youtube Channel - 3.3k Subscribers - 252k Views
Weekly Instructional Tutorials And Videos
*Under construction*
Section XII